![]() It's a bit of work, but once it's done it should work fine. To fix this you can just open the vcxproj and filters files and manually change the paths so that each one points to the "gearbox" directory:īoth the gearbox_dll and gearbox_cldll projects need this done, and the filters files also need to be updated to reference the correct files. The last commit in the op4 branch restructured the folders without updating the project files.The projects were never updated for V2017 so it has the "'abs': ambiguous call to overloaded function" errors.I've never used it before, but after checking the source code i've found 2 problems: If anyone has used the Malorite source code for Opposing Force for their mods, how did you bypass all of the errors and mishaps? I want to start with a template source code and add a few extra things. No, I do not want to copy and paste the opfor.dll file from Opposing Force to make my mod. I'm going to say the same thing that I said to the boys and gals in Steam forums. Was this source code not finished as well? ![]() The project files themselves were poorly made and the source code, which is unedited by the way, keeps getting errors. When you open the two project files I mentioned, you'll see that the. However, I am getting a lot of errors while trying to build and compile the code through Visual Studio 2017 and I think I know why. I decided that I want to use this source code instead of the other one in Github called Opposing Force Rebuilded, because that one appears to be incomplete. The code for Opposing Force is in the folder titled "gearbox", and there are files in the "projects" folder called "gearbox_cdll" and "gearbox_dll". Here's the link for the one to Opposing Force: Supposedly, someone recreated source code projects for Blue Shift and Opposing Force. I found this source code from something or someone called Malorite. Originally, I was trying to get helpful information from Steam forums but no one seemed to have helped nor want to help me in any way.Īnyway, down to the point. I'm new to your site, and I registered for TWHL so that I may seek out helpful information from any of the best and most brilliant modders of Half-Life.
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